Relevant content for the tag: emotionexpression
Empathic AI Painter: A Computational Creativity System with Embodied Conversational Interaction
Conference Proceedings: Proceedings of Machine Learning Research (NeurIPS 2019 Competition and Demonstration Track), 2020
A multi-layer Artificial Intelligence and sensing based Affective Conversational Embodied Agent
Conference Proceedings: IEEE Computing and Intelligent Interaction (ACIIW), 2019
Empathy Framework for Embodied Conversational Agents
Journal Article: Cognitive Systems Research, (In press) 2019
M-Path: A Conversational System for the Empathic Virtual Agent
Conference Proceedings: Biologically Inspired Cognitive Architectures Meeting, August 15, 2019 2019
pp. 597-607. DOI: https://link.springer.com/chapter/10.1007/978-3-030-25719-4_78
Modeling empathy: building a link between affective and cognitive processes
Journal Article: Artificial Intelligence Review, August 21, 2019 2019
pp. 1-24. DOI: https://doi.org/10.1007/s10462-019-09753-0
Our affective real-time 3D AI virtual human project with face emotion recognition, movement recognition and full AI talking, gesture and reasoning.
Bringing together an interdisciplinary team, we created a wholly new AI technique to anonymize interview subjects and scenes in regular and 360 videos to create a technique that would be much better at conveying emotional and knowledge information than current anonymization techniques.
Portrait artists and painters in general have over centuries developed, a little understood, intuitive and open methodology that exploits cognitive mechanisms in the human perception and visual system.
faceToolKit - A 3D Facial ToolKit
Our long range research project is a visual development system for exploring face space, both in terms of facial types and animated expressions. This development toolkit is based on a hierarchical parametric approach. This approach gives us an additive language of hierarchical expressions, emotions and lip-sync sequences.
iFACE - Comprehensive Envir for Interactive Face Anim
Rapid of growth of visual communication systems, from video phones to virtual agents in games and web services, has a brought a new generation of multimedia systems that we refer to as face-centric. Such systems are mainly concerned with multimedia representation of facial activities.