PUBLICATIONS

Face Modeling and Animation Language for MPEG-4 XMT Framework
Journal Article: IEEE Transactions on Multimedia, 2007
Vol 9, No 6, pp 1137-1146
IEEE

Experiencing Belugas: Action Selection for an Interactive Aquarium Exhibit
Journal Article: Adaptive Behavior , Special Issue on Action Selection, 2007
Vol 15, No 1, pp 99-113
A Framework for Socially Communicative Faces in Games and Interactive Applications
Conference Proceedings: Conference on Future Play '07, 2007
pp 129-136
Toronto, Canada
ACM

Multi-Space Behavioural Model for Face-based Affective Social Agents
Journal Article: Journal of Image and Video Processing, Special Issue on Facial Image Processing, 2007
Vol. 2007, Article ID 48757, pp 1-12

Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach
Conference Proceedings: SPIE Human Vision and Imaging, Int. Society for Optical Engineering, 2007
Keynote paper. pp 33-43
Blending Science Knowledge and AI Gaming Techniques for Experiential Learning
Conference Proceedings: Canadian Game Studies Association (CGSA), 2006
8 pages
Toronto, Canada
Socially communicative characters for interactive applications
Conference Proceedings: International Conference on Computer Graphics, Visualization and Computer Vision (WSCG-2006), January 30 - February 3 2006
8 pages
Czech Republic

Facial actions as visual cues for personality
Journal Article: Computer Animation and Virtual Worlds (CAVW) Journal, 2006
Vol 17, No 3-4 , pp 371-382
Wiley
Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity
Conference Proceedings: iDMAa Conference (Intl Digital Media and Arts Association), 2006
7 pages

Designing an adaptive multimedia interactive to support shared learning experiences
Conference Proceedings: ACM SIGGRAPH 2006 Educators Program, 2006
6 pages
Boston, USA
ACM