PUBLICATIONS
Using Artificial Intelligence Techniques to Emulate the Creativity of a Portrait Painter
Conference Proceedings: Electronic Visualisation and the Arts, British Computer Society, 2016
8 pages
London, UK

Simulink Toolbox for Real-time Virtual Character Control
Conference Proceedings: Intelligent Virtual Agents, 2016
Los Angeles, CA, USA
Springer
An Architecture for Biologically Grounded Real-time Reflexive Behavior
Conference Proceedings: Intelligent Virtual Agents, 2016
Los Angeles, CA, USA
Springer
A Framework for Exogenous and Endogenous Reflexive Behavior in Virtual Characters
Conference Proceedings: Intelligent Virtual Agents, 2015
Delft, The Netherlands
Springer

Touch of the Eye: Does Observation Reflect Haptic Metaphors in Art Drawing?
Conference Proceedings: ACM Conf on Human Factors in Computing Systems (CHI '15), 2015
pp. 579-588
Seoul, South Korea

A Creative Artificial Intelligence System to Investigate User Experience, Affect, Emotion and Creativity
Conference Proceedings: Electronic Visualisation and the Arts, 2015
8 pages
London, UK
British Computer Society

Exploring Different Ways of Navigating Emotionally-responsive Artwork in Immersive Virtual Environments
Conference Proceedings: Electronic Visualisation and the Arts, 2015
8 pages
London, UK
British Computer Society

Enhancing Viewer's Emotional Connections to the Traditional Art Creative Process via an AI Interactive System
Conference Proceedings: Electronic Visualisation and the Arts, Florence, 2015
8 pages
Florence, Italy

A model for social spatial behavior in virtual characters
Journal Article: Computer Animation and Virtual Worlds Journal, 2015
Special Issue on Action Selection. Vol 15, No 1, pp 99-113, DOI: 10.1002/cav.1600
Wiley Online Library
Collaborative Choreography: A Critical Inquiry into Designing Creative Interactive
Journal Article: Intelligent Technologies for Interactive Entertainment, 2014
pp. 46-56, 2014
Springer Lecture Notes Book